One digital technology, which is becoming particularly prevalent in today’s society, is the mobile phone. The mobile phones which students’ have access to do not simply allow them to place and receive calls. They are smart phones, which allow students to access the internet, listen to music, take part in social networks, take pictures, and much more (Murray, 2010). However this raises an important question, which was discussed earlier on in the blog, ‘Should mobile phones be used in the classroom?’ One argument, for the use of mobile phones in the classroom is that if we can’t beat them, join them.
Scornavacca, Huff and Marshall (2009) state that students’ access to mobile phones is becoming so prevalent that teachers may as well take advantage of the new technology, rather than shunning it and requiring students to turn them off while at school. Twiss (2009) explains that mobile phones also provide great learning opportunities, for example; the cameras can be used as part of literacy tasks or used to document experiments, audio recording can be used to support students whose literacy skills are still developing, or they can be used to access pod casts during language classes. One of the common arguments against the use of mobile phones in the classroom is that they are very distracting and will take students attention away from the task at hand.
A recent article (Scornavacca, Huff & Marshall, 2009) explains that while it is true that mobile phones provide the potential to distract students, the reality is that students are already secretly using their phones in the classroom; choosing to keep them on silent and occasionally engaging in social networking during class. Trials have shown that by encouraging students to bring their mobile phones into the classroom and use them as part of their learning, they are less likely to be distracted by accessing social networking sites (Scornavacca, Huff & Marshall, 2009).
During my engagement in this blog I have been amazed at the wide range of digital technologies which are available for free on computers and online. I personally feel that I am a digital native, having been exposed to a range of technologies since an early age, however not even I knew about many of the digital tools that I have investigated in this blog. As part of this post I will explore some of the tools which I have discovered in further detail, highlighting their benefits and how they could be used in the classroom.
Group 1: Wikis
Wiki’s are websites which allow users to add, delete or edit the material over the internet (wiki, n.d.).
Before I engaged in this blog I never knew that you could create your own Wikis for free. The only wiki I was aware of was Wikipedia.com, which has a huge amount of information on just about anything you can think of. Although Wikipedia.com is a great resource of information I have never trusted the information as being very reliable, as the information it contains is can be edited by any users. It’s also this reason that universities and schools do not allow students to use this site for references. In order to explore the use of a Wiki I first created my own.
To see an example of a wiki that I have created, please go here. This example of a Wiki simply shows how information in can be shared and that media, such as videos, can be embedded. Through engaging in other Wikis it became apparent to me that in order to use them in schools, teachers must ensure that they take certain steps to ensure that all students' contributions can be tracked. One way of doing this is to assign each student a colour, when they add information to the Wiki they simply write in their assigned colour. Another method is to require students to tag any updates with their name. Initially I did not believe that Wikis would be beneficial to the classroom, but through my explorations I have discovered otherwise. This is supported by Richardson (2006), who explains that wikis are an excellent choice for exploring any topic which lends its self to a collaborative compilation of information, such as research on historic events or SOSE discussions.
Group 2: Digital Video
Another useful tool which I brought up in this blog is digital video. With the price of digital cameras dropping everyday and the standard addition of a camera to most mobile phones, many members of our society have the ability to record their own digital videos. However it doesn’t just stop there. There are many programs which can be downloaded to allow people to edit and share their digital videos.
One program in particular which I have had some experience with is Windows Movie Maker. This allows you to edit videos, add text or add a compilation of images to create a slideshow. I found this program very easy to use and it allowed me to express myself in a completely different way than I ever have before. I didn’t simply have to put my thoughts in to words; I could add images, captions and background music. My favourite thing about digital video is the ability to share it online; specifically on youtube.com. This website allows users to share their videos for free, so that friends and family can view them online.
I believe the integration of the digital videos in the classroom would allow students to explore the concept of Visual Literacy; which is defined as the ability to decode and develop an understanding of visual media (Messaris, 2994). This also reflects the requirements of the literacy stand in the Australian Curriculum, which has a strong emphasis on exploring multimodal texts (ACARA, 2011).
Group 3: Prezi
Another tool which I have experimented with is Prezi. A Prezi is a defined as a ‘cloud-based’ presentation. This means that all the information is presented on one page, or cloud, and different parts of the page are focused on during the presentation. In order to conduct the presentation in a logical sequence a path is created, and aspects of the page are focused on in a predetermined sequence. This form of presentation is very different to a slideshow presentation, such as those created in PowerPoint. Slide shows are a series of slides and during the presentation the slides are simply displayed one after the other. I personally find Prezis to be much more engaging to view than a slideshow presentation.
Including Prezis in the classroom would again reflect requirements set out in the Australian Curriculum (ACARA, 2011) which explains that students should create and deliver presentations, which involve multimodal elements. There is no reason why Prezis could not be used for this purpose. I also believe that students may also find creating Prezis to be very engaging, as they may allow them to express their creativity in a more meaningful way. This is reflected by Prenksy (2005) who states that students will be much more willing to take part in activities which encourage creativity.
Group 4: ZooBurst
The final tool which I am going to talk about is ZooBurst. ZooBurst is an online tool which allows the user to create an interactive, digital popup storybook. I found this tool very easy to use, particularly as the basic layout was already set out. All I had to do was add characters, add the text to their speech bubbles and write a description on each page. Due to its ease of use, I believe this tool would provide a great opportunity for lower primary students to begin exploring story writing. Once again, the use of this tool would reflect the requirements of multimodal elements of literacy, as expressed by the Australian Curriculum (ACARA, 2011).
Before engaging in this blog I did not realise that there were so many amazing digital tools available online, many of which are free. My exploration of these tools has provided me with a number of great ideas, which I cannot wait to implement in my future classroom. As a teacher in the 21st century it will be my goal to ensure that I always take advantage of the digital tools which are readily available.
References:
Australian Curriculum Assessment and Reporting Authority (ACARA). (2011). The Australian Curriculum. Canberra, ACT: Author. Retrieved from http://www.australiancurriculum.edu.au
Messaris, P. (1994). Visual “literacy”: Image, mind, and reality. San Francisco, CA: Westview Press, Inc.
Murray, C. (2010). Mobile Learning in the Classroom. Agora, 45(1), 48-54.
Prenksy, M. (2001). Digital natives, digital immigrants. On the Horizon 9(5), 1-6.
Prenksy, M. (2005). “Engage me or enrage me” What today’s learners demand. Educause Review 40(5), 60-64
Richardson, W. (2006). Blogs, wikis, podcasts, and powerful web tools for classrooms. Thousand Oaks, CA: Corwin Press.
Scornavacca, E., Huff, S., & Marshall, S. (2009). Mobile phones in the Classroom: If You Can't Beat Them, Join Them. Communications Of The ACM, 52(4), 142-146.
Twiss, T. (2009). mobile phones in the english classroom. English In Aotearoa, (69), 70-74.
wiki. (n.d.). Dictionary.com Unabridged. Retrieved from http://dictionary.reference.com/browse/wiki

